| Package | fl.motion.easing |
| Class | public class Cubic |
See also
| Method | Defined by | ||
|---|---|---|---|
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easeIn(t:Number, b:Number, c:Number, d:Number):Number
[static]
The
easeIn() method starts motion from zero velocity
and then accelerates motion as it executes. | Cubic | ||
|
easeInOut(t:Number, b:Number, c:Number, d:Number):Number
[static]
The
easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion from a zero velocity, accelerate motion,
then decelerate to a zero velocity. | Cubic | ||
|
easeOut(t:Number, b:Number, c:Number, d:Number):Number
[static]
The
easeOut() method starts motion fast
and then decelerates motion to a zero velocity as it executes. | Cubic | ||
| easeIn | () | method |
public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number
The easeIn() method starts motion from zero velocity
and then accelerates motion as it executes.
t:Number — Specifies the current time, between 0 and duration inclusive.
|
|
b:Number — Specifies the initial value of the animation property.
|
|
c:Number — Specifies the total change in the animation property.
|
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d:Number — Specifies the duration of the motion.
|
Number — The value of the interpolated property at the specified time.
|
See also
| easeInOut | () | method |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion from a zero velocity, accelerate motion,
then decelerate to a zero velocity.
t:Number — Specifies the current time, between 0 and duration inclusive.
|
|
b:Number — Specifies the initial value of the animation property.
|
|
c:Number — Specifies the total change in the animation property.
|
|
d:Number — Specifies the duration of the motion.
|
Number — The value of the interpolated property at the specified time.
|
See also
| easeOut | () | method |
public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number
The easeOut() method starts motion fast
and then decelerates motion to a zero velocity as it executes.
t:Number — Specifies the current time, between 0 and duration inclusive.
|
|
b:Number — Specifies the initial value of the animation property.
|
|
c:Number — Specifies the total change in the animation property.
|
|
d:Number — Specifies the duration of the motion.
|
Number — The value of the interpolated property at the specified time.
|
See also