| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| Back — Class in package fl.motion.easing | |
| The Back class defines three easing functions to implement motion with ActionScript animations. | |
| BackEaseParams — Dynamic class in package com.flashdynamix.motion.easing | |
| Ease params designed specifically for use with the Back ease equation. | |
| BackEaseParams(overshoot) — Constructor in class com.flashdynamix.motion.easing.BackEaseParams | |
| baseX — Property in class com.flashdynamix.motion.effects.PerlinDisplacementEffect | |
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Frequency to use in the x direction. For example, to generate a noise that is sized for a 64 x 128 image, pass the pixel width of 64 for the baseX value. |
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| baseY — Property in class com.flashdynamix.motion.effects.PerlinDisplacementEffect | |
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Frequency to use in the y direction. For example, to generate a noise that is sized for a 64 x 128 image, pass the pixel height of 128 for the baseY value. |
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| bBlendMode — Property in class com.flashdynamix.motion.effects.RGBSplitEffect | |
| bBmd — Property in class com.flashdynamix.motion.effects.RGBSplitEffect | |
| Bezier2D — Class in package com.flashdynamix.motion.guides | |
| Allows for Objects to follow a 2D bezier path. | |
| Bezier2D(item, through, autoRotate, movingPts, ... rest) — Constructor in class com.flashdynamix.motion.guides.Bezier2D | |
| bgColor — Property in class com.flashdynamix.motion.layers.BitmapLayer | |
| The hexadecimal color defining the color for the BitmapData. | |
| bitmap — Property in class com.flashdynamix.motion.layers.VectorLayer | |
| Returns a transparent Bitmap of the drawing. | |
| bitmapData — Property in class com.flashdynamix.motion.layers.VectorLayer | |
| Returns a transparent BitmapData of the drawing. | |
| BitmapFillLayer — Class in package com.flashdynamix.motion.layers | |
| This Class is not ready for public use | |
| BitmapFillLayer(width, height) — Constructor in class com.flashdynamix.motion.layers.BitmapFillLayer | |
| BitmapLayer — Class in package com.flashdynamix.motion.layers | |
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The BitmapLayer class draws the IEffects in its list into a single BitmapData. Drawing to a Bitmap can result in significant frame rate improvements when the number of DisplayObjects is high, the number of filters is high or the type of filters used are processor intensive. |
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| BitmapLayer(width, height, scale, bgColor, transparent, smoothing) — Constructor in class com.flashdynamix.motion.layers.BitmapLayer | |
| blendMode — Property in class com.flashdynamix.motion.effects.ScanLinesEffect | |
| blendMode — Property in class com.flashdynamix.motion.effects.core.DrawEffect | |
| The BlendMode to be used on render of the IBitmapDrawable to the BitmapData. | |
| blueMultiplier — Property in class com.flashdynamix.motion.effects.core.MergeEffect | |
| A hexadecimal color which defines the amount of the blue channel to merge. | |
| blur — Property in class com.flashdynamix.motion.effects.BulgeEffect | |
| How much blur is applied to the bulge effect. | |
| bmd — Property in class com.flashdynamix.motion.effects.BulgeEffect | |
| The BitmapData to be applied a bulge effect. | |
| bMtx — Property in class com.flashdynamix.motion.effects.RGBSplitEffect | |
| Bounce — Class in package fl.motion.easing | |
| The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds. | |
| brightness — Property in class com.flashdynamix.motion.extras.ColorMatrix | |
| Sets and returns a brightness amount from -1 to 1. | |
| brightnessTo(instance, amount, duration, ease, delayStart) — Method in class com.flashdynamix.motion.TweensyGroup | |
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This method provides a handy method to do the common task of applying brightness to a DisplayObject instance via a ColorTransform. This is equivalent to : var ct : ColorTransform = new ColorTransform('value', 'value', 'value', 1, 'value' 255, 'value' 255, 'value' 255);Brightness can also be applied by using a ColorMarixFilter. |
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| BulgeEffect — Class in package com.flashdynamix.motion.effects | |
| Applies a bulge effect of either a dent or indent to a BitmapData. | |
| BulgeEffect(bmd, dent, scaleX, scaleY) — Constructor in class com.flashdynamix.motion.effects.BulgeEffect | |
| BumpMapEffect — Class in package com.flashdynamix.motion.effects | |
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The BumpMap Effect applies a pseudo lighting effect to the BitmapData. This is done via providing 2 BitmapDatas: a BumpMap, and a LightMap. The BumpMap is used to apply texture onto to the lighting effect to simulate the effect of light on a textured surface. The LightMap is used for the lighting color. |
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| BumpMapEffect(bumpMap, lightMap, mapPoint) — Constructor in class com.flashdynamix.motion.effects.BumpMapEffect | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |